- You probably have the best modules in the game. Think carefully about where to place them. Quartermaster and the Mobility Center in particular can be game changers. Also, in my opinion the Quartermaster is designed for your ranged-and-melee soldiers.
- Net Master is a great unit in a lot of situations. Offensively nets are always great. Defensively, Net Master can protect three spots around your base from melee attacks. My personal favorite is putting N.M. on the Mobility Center and turning him into a spinning net of awesomeness.
- Avoid using runners to attack enemy bases unless you really need the extra damage or two. Runners are a lot more effective if they stay alive and chip at whatever defense or ranged damage your opponent might have set up.
- If you get off to a bad start, don’t get afraid and move your base farther away from your opponent. Odds are if you stay within melee striking distance, things will eventually turn in your favor.
Hegemony: Strategy
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